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Real Stuff not Childish

Real Stuff not Childish

1. Rewright all single-core tools and modifiers and make them multithreaded

2. New rigging system with more reliable tool like maya

3. Materal editor like maya, ability to choose renderer and see the scene

4. Everything tearable and dockable especially viewports

5. Implement fumefx and TP as Maxtoa while developers keeps their independence

6. Reference system like maya, Max's xref is not reliable and powerful as maya

7. A unique timeline based dynamic engine for all Max core, including massfx, cloth, pfsource, tp, fumefx, etc, so everything could interact with each other, kinda like maya's nucleus but better

8. Sculpt tools like cinema4d has, Max graphite is not enough

9. Better viewport, like maya's viewport 2.0

10. Remove old and useless stuff, like video post and funny particle systems (who use that anymore!!!)

3 Comments
or better focus on one program FFS
electrotoast_old
Community Manager
Status changed to: Archived
 
electrotoast_old
Community Manager
I tried to add a comment when I changed the status, but it didn't take. The reason for archiving this is that most of the Ideas you have listed there are covered already in this site. Please search for those topics and add your vote there.

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