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Mesh UV projection in UVW Map modifier.

Mesh UV projection in UVW Map modifier.

Would be great to be able to pick a scene mesh (with UV mapping) for UV projection in addition to the basic primitives in the UVW Map modifier. Would need it to be dynamic as well. The old projection modifier system is OK but it's not dynamic/animatable and can be a bit clunky/overcomplicated for more simple things.

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