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MCG portability

MCG portability

I am loving how OSL shaders are super portable and being saved within the max file.

How about the same functionality for MCG? I am having issues with network rendering and MCG scripts. I have to install MCG scripts to every machine.

Instead it will be awesome if the MCG scripts are being saved and transported with the max file.

I know this was partially suggested on the MCG rethink idea, but i want to make sure this aspect is not omitted.

 

Thanks,

_A

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