I am loving how OSL shaders are super portable and being saved within the max file.
How about the same functionality for MCG? I am having issues with network rendering and MCG scripts. I have to install MCG scripts to every machine.
Instead it will be awesome if the MCG scripts are being saved and transported with the max file.
I know this was partially suggested on the MCG rethink idea, but i want to make sure this aspect is not omitted.
Thanks,
_A