cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Master/mass edit maxfiles

Master/mass edit maxfiles

Problem: You have several Max files that are supposed to share attributes, but you don't want to do xref's for various reasons, but you still want to edit several scene files at the same time. For example lets say the environment or render stats needed to be changed.

 

Solution would be something like this: Open up a scene file. record via state sets your changes. Select the scene files you would want to change, with an option to make new as to not over write the old, and then publish those changes to the new Max files.

2 Comments
electrotoast_old
Community Manager
Archiving this based on the lack of community support and that we don't plan on working on this in the near future. Note that Archive does not mean delete. If at a later time we do decide to work on this, we can change its status at that point.
electrotoast_old
Community Manager
Status changed to: Archived
 

Can't find what you're looking for? Ask the community or share your knowledge.

Submit Idea