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Manipulate animation curves/keys/handles directly in the viewport

Manipulate animation curves/keys/handles directly in the viewport

Right now we can display the trajectory of an animated object, but it is a "read only" state.
Would be amazing to be able to select keys directly in the viewport, and move them in 3d.

For instance, you could select the last 3 keys of you ranimation, et move their positions like you would do with any other objects.
Ajusting velocity for each key would be a huge bonus!

A script got it quite right, but I would like a more robust and built in solution:

http://www.jdbgraphics.nl/pro-trajectory-handles


3 Comments
passariello
Collaborator

I'm sorry for you but I think that this request will closely soon! 

 

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2018/ENU/3DSMa...

 

 

Joe69
Explorer

Smiley Happy Happy! 

electrotoast_old
Community Manager
Status changed to: Archived

Archiving as this was implemented in a previous release.

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