I see many people comparing C4D with 3dsmax and thinking C4D is superior. I found this really ridiculous. 3dsmax has a long history and all the workflow concepts in C4D are coming from 3dsmax. We need intuitive simulation tools in 3dsmax. Update to particle flow is long over due. Also, new liquid simulation tool is less intuitive and lack of functions compare to C4D tools. We need a better node based creation tool. MCG is great but not portable. It will be great if we have MCG as a mode. (Universal MCG modifier, object, etc. and saved in to the scene) OSL was a great update.. Please keep it coming with tools like this.