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For lighting analysis, we need to use mental ray. But now NVIDIA terminate its development and Autodesk acquire arnold as main renderer. Therefore lighting analysis need to be updated accordingly. Otherwise, it's useless features.
For lighting analysis, we need to use mental ray. But now NVIDIA terminate its development and Autodesk acquire arnold as main renderer. Therefore lighting analysis need to be updated accordingly. Otherwise, it's useless features.
Hi @py_temp , @Anonymous, Light Analysis has been very difficult to be used. Autodesk is now working wih V-ray to get the function up and running but it is difficult to get the materials read correctly.
And you will have to get a subscription of Vray to use that function. I cannot understand with one of their Flagship product, why can't Autodesk make their own rendering engine and put it together as a nice user friendly package.