Hi,
the layer selection in the "scene explorer - layer explorer" does not clear correctly.
1. create a scene with two objects on different layers, and minimum one more empty or filled layer (layer explorer is open)
2. select the first object -> the layer entry is highlighted (when calling "(SceneExplorerManager.GetActiveExplorer()).SelectedItems()" you get only this single object. No layer.
Thats ok.
3. select another layer by pressing Ctrl -> now you have one object and one layer selected (when calling "(SceneExplorerManager.GetActiveExplorer()).SelectedItems()" you will get the both.
Thats ok.
4. select the second object without pressing Ctrl -> now you have only the second object selected but the last selected layer(s) has now a gray background and (when calling "(SceneExplorerManager.GetActiveExplorer()).SelectedItems()" you will get still both, the new selected object and the last selected layer).
Thats not good if you want to use only the current selection. It is not possible to know which is the "old" layer selection.
I think when selecting an object without pressing Ctrl the layerselection should be cleared also.
best regards
Simon