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So, if no plans to further update CAT, maybe it's time to add in to the Max HumanIK? MotionBuilder, Maya uses it so why not add it into the Max for better transfer between this packages.
It's actually funny because human ik originated from a plugin for 3ds max biped before it became a full motion builder software. I don't remember the name of the guy who did it. But you can look it up in some old archived threads of cgtalk.
Even as old as it is, it's way better than CAT or biped in some respects. A lot easier to animate and sketch a motion and has some built in tools to work with biped also. Too bad it only works in max 8 or 9, I'm not sure. But it shouldn't be that hard to make it work in the latest versions too.