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HumanIK

HumanIK

So, if no plans to further update CAT, maybe it's time to add in to the Max HumanIK? MotionBuilder, Maya uses it so why not add it into the Max for better transfer between this packages.

5 Comments
Kelly_Michels
Alumni
Status changed to: Future Consideration
 
Anonymous
Not applicable
It's actually funny because human ik originated from a plugin for 3ds max biped before it became a full motion builder software. I don't remember the name of the guy who did it. But you can look it up in some old archived threads of cgtalk.
RGhost77
Advisor

Yep, I think ADSK still have it because Kaydara was bought by ADSK, which was original developer of this plugin. http://www.businesswire.com/news/home/20030320005537/en/Turbo-Squid-Releases-Kaydaras-HumanIK-Discre...

So, it seems not to hard to reanimate development of this plugin.

sebastian___
Advocate

Even as old as it is, it's way better than CAT or biped in some respects. A lot easier to animate and sketch a motion and has some built in tools to work with biped also. Too bad it only works in max 8 or 9, I'm not sure. But it shouldn't be that hard to make it work in the latest versions too.

fla3d
Collaborator

C'mon, even 3ds Max Interactive have HumanIK, why can't we have it? 🙂

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