cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Fluids

Fluids

  • let us define the liquid rate and animate it rather than relying on emitter size
  • add a dissipation rate for liquids, currently only possible with foam
  • work on features commonly used in PhoenixFD, something that would also be great is a way to create an infinite ocean with the likes of Arnold renderer

Max fluids are really only useful for small setups, and PhoenixFD subscription costs about 15% more than your indie license which is a lot of money if you only need fluids.

Can't find what you're looking for? Ask the community or share your knowledge.

Submit Idea