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Fix Maya navigation mode

Fix Maya navigation mode

Maya navigation mode could work if when it's active some actions like selection mode, extrude, duplicate and animation quad gets different shortcuts.

For interop with other apps could be great to have this mode working, also for helping people jump from Maya to Max.

 

Maybe giving some more flexibility to customize this could be achieve.

 

5 Comments
Anonymous
Not applicable

Hi,

 

Shift+Clone/Extrude has been a super useful feature but unfortunately i use Maya interaction mode. I know unchecking 'Maya selection' fixes the shift extrude problem but then it doesnt let me alt+deselect. so i have to keep checking and unchecking each time. it removes the purpose having a maya mode in 3ds max if there are so many keyboard shortcut conflicts. Please could you guys at Autodesk remap this to a different key for all Maya mode users. if it already can be remapped please give me instructions. I'm surprised this issue hasn't been fixed since the beginning of Maya mode. I tried using the normal extrude method but for extruding edges it creates extra faces and extra non-manifold geometry which i have to clean up (Time consuming). 

Tags (5)

yeah at least make the move shift drag work with Maya navigation mode

A related idea among a few others. Maybe it would be a  good idea to merge these ones

 

maya selection + navigation + shif drag

c'mon Autodesk

bump!

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