Now, All of us know the marketing was against these software!... many people are convinced that or max or maya are the best but.... seriously we are a bit "tired"..... People need to use liked software!... nothing else ... but real problem is "knowledge" from people and "interoperatibility" from productor.
We have an incredible exporter, FBX but in many cases is an hell!....
We need:
1) scale compatibility
2) controller compatibilities
3) point cache inside exportation
4) alembic compatibilitis
5) modifiers compatibilities
6) scene assembly / xref compatibilities
Please, pay attention about this.... becouse "interoperatibilities, pipeline and scene assembly" are our work!
Thanks!