The current fbx export seems to only export standard cameras and physical cameras get exported as a dummy object. It would be nice to be able to export physical cameras as fbx. In particular this would be desirable to allow import into stingray.
I use physical cameras because first and foremost I am producing a 3D animation in 3dsmax however I am hoping to transition this to include stingray for an interactive architectural visualization experience or for quick rendering outputs that do not require back burner rendering on multiple computers.
The other drawback with this is that it removes the interoperability of FBX with regeards to using physical cameras.
Thanks,