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ephemeral rigging for MAX

ephemeral rigging for MAX

In brief, this system presented in SIGGRAPH 2019 as an alternative way of key frame animation system. Characters got just some bone nodes without any controller on them. Controllers are  just bunch of tools that animator used them in the fly.

see the proposal in the video below:

2 Comments
Anonymous
Not applicable

Wow! The first truly innovative rigging tool I've seen since... the invention of the IK/FK rig, I guess. Very impressive.

Fadhil_Farook
Collaborator

Now, this has even gone further. Try CASCADEUR which is free for open Beta and is really powerful. https://cascadeur.com/

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