cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

BRING BACK "SHIFT+DRAG POLYGON = COPY POLYGONS". BRING BACK "COPY IN PLACE" BY SHIFT+LMB CLICK.

BRING BACK "SHIFT+DRAG POLYGON = COPY POLYGONS". BRING BACK "COPY IN PLACE" BY SHIFT+LMB CLICK.

Hello. Please, make Shift+Drag polygon to be a copy function, as it was forever.

I did try to get used to CTRL+Shift+Drag  for this, but no, no, no.

Shift+Rotate polygons still creates a copy! Shift+Drag polygons still a copy in Editable Mesh! Shift+Drag polygons in Edit Poly modifier is Extrude, but with buggy geometry if draged inwards!

 

Please, BRING BACK "SHIFT+DRAG POLYGON = COPY POLYGONS" again, and let CTRL+SHIFT+DRAG POLYGONS to be SMART EXTRUDE. This should be done as soon as possible.

 

Previously Shift+Click polygon/object/Edge  was a copy, but was broken since about 3dsMax 2009 time. That was (and still is) a pain for me.  Now we  need to use different KEY SIQUENCES for copying - that is just not working!  Things got even worse considering that UNDO function often doesn't work after this extrusion. 

Also, I would be happy if you return "copy in place" function by Shift+Click object/polygon/edge, or at least give an opportunity to setup this (either in 3dsMax UI, or in some .ini file).

2 Comments
leei537
Advocate

I agree that it should be unified (rotate, etc.)
But shift+drag=extrud is better

kirgiz81
Contributor

Will someone from Autodesk ever reply?

Can't find what you're looking for? Ask the community or share your knowledge.

Submit Idea