Hello. Please, make Shift+Drag polygon to be a copy function, as it was forever.
I did try to get used to CTRL+Shift+Drag for this, but no, no, no.
Shift+Rotate polygons still creates a copy! Shift+Drag polygons still a copy in Editable Mesh! Shift+Drag polygons in Edit Poly modifier is Extrude, but with buggy geometry if draged inwards!
Please, BRING BACK "SHIFT+DRAG POLYGON = COPY POLYGONS" again, and let CTRL+SHIFT+DRAG POLYGONS to be SMART EXTRUDE. This should be done as soon as possible.
Previously Shift+Click polygon/object/Edge was a copy, but was broken since about 3dsMax 2009 time. That was (and still is) a pain for me. Now we need to use different KEY SIQUENCES for copying - that is just not working! Things got even worse considering that UNDO function often doesn't work after this extrusion.
Also, I would be happy if you return "copy in place" function by Shift+Click object/polygon/edge, or at least give an opportunity to setup this (either in 3dsMax UI, or in some .ini file).