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Blur the horizon of the Arnold physical sky

Blur the horizon of the Arnold physical sky

It would be great if the horizon of the Arnold physical sky environment node could have a "blur" function as many other daylight systems of other renderer can do. Especially if you want to render the background visible, this would be a great corresponding feature in combination with the "turbidity" property of the sky light.

1 Comment

Ive included this great idea in a larger compilation of Lighting concern ideas. Pls support it here !

 

[Lights] Editing and Renderer feature support improvement ideas

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