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Biped Rig Upgrade - Animation Squash and stretch for game engines

Biped Rig Upgrade - Animation Squash and stretch for game engines

Hey Autodesk 3ds Max Team,

 

It's been a long time since the biped features have not been upgraded. Could you please consider the following point for animators to have these feature?

 

  1. Could you upgrade biped rig features to include squash and stretch capabilities for legs, heads, and spines, without causing skew issues in game engines?

 

We are very limited to for this feature to make our character animations looks best for games.

2 Comments
jirt
Community Visitor

very needs!

carhaibhai
Community Visitor

This is a fantastic idea for animators working with game engines! Upgrading biped rigs with squash and stretch features would really improve workflow. To see any updates on this topic, go to Autodesk’s main website or check forums dedicated to rigging upgrades. You can also go to the site and follow the link to any latest discussions or support pages on animation software. Look for forums where professionals play online and even network on Australian sites to discuss similar enhancements for game engines.

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