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Biped Rig Upgrade - Animation Squash and stretch for game engines

Biped Rig Upgrade - Animation Squash and stretch for game engines

Hey Autodesk 3ds Max Team,

 

It's been a long time since the biped features have not been upgraded. Could you please consider the following point for animators to have these feature?

 

  1. Could you upgrade biped rig features to include squash and stretch capabilities for legs, heads, and spines, without causing skew issues in game engines?

 

We are very limited to for this feature to make our character animations looks best for games.

1 Comment
jirt
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very needs!

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