Currently in 3dsmax 2017, Autodesk Material supports only mental ray. Switching arnold or V-ray, Autodesk Material will be invisible in material editor. But what I tested with "Physical Material", it works with V-ray, Arnold. Then my idea is please convert all Autodesk Material to use with any type of renderer just like Physical Material.
Or Make the PRESETS of Wood, Concrete, Steel, Tile Floor, Roof, Smoke etc in "Physical Material". Then the user can switch to any renderer without worrying about Reassigning Material.
PS: I'm an architect. Not VFX or film production.