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Auto Reset Xform for Scaled Objs

Auto Reset Xform for Scaled Objs

 

Please, many users don't know existence of Reset XForm and many users find tons of problems in max during animations and come to Maya!

Really?... yes!...

We need opportunity to have an Auto Xform (script, plugins, UI... I don't know!!!!) to have ever a better geometry after modeling. Many

users forgot rescaled obj and it's a pain on skin, morphers, mods and export.

 

Please, it a simple script that during modeling help users to convert or advise the problem of non-uniformal scale.

... over the best practices!

 

Thanks!

2 Comments
michael_spaw
Autodesk

If possible it would be better to have a clear idea of what you want.

 

Thanks

 

-Michael

passariello
Collaborator
ok, different problem happend on models when they are exported without reset X form.... example unity, ue4 and stingray.... some of connected object, if the rig is not the best, present some rescaled object , turned normals or bounding box not correct... we need a auto reset x form during exportation and during job on max as option on epoly.
Normalization on transformation need a semplification becouse is really difficult to teach

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