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Assign material to selected poly in "edit poly" mode

Assign material to selected poly in "edit poly" mode

it's just easier to simply add an 'edit mesh' modifier to apply the materials on poly mode, it's not the best approach though. The functionality is already there, a simple checkbox 'assign materials for sub-objects' on the poly editing tools rollout would be very useful or maybe your ideas? It's not a major issue, just a minor annoyance though. Why does not exist in edit poly? but it exists in mesh mode! I dont like using Set ID! I think its that simple to do.


Thanks

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