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Arnold RenderView - Isolate Selected (Maps)

Arnold RenderView - Isolate Selected (Maps)

I’ve noticed that Arnold RenderView allows us to isolate the geometry, but unfortunately, it doesn’t provide the same functionality for isolating specific maps within a material. This can be cumbersome during shading. Interestingly, V-Ray and Arnold for Maya already offer this feature. Is there a possibility of implementing this map isolation feature in Arnold for 3ds Max as well?

1 Comment
N_Stoyanov
Explorer

Much needed. I also would be looking forward to a feature like this. 

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