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A loft object with an edit patch modifer turns into a tringulated piece of ****e, but when you collapse it to a editable patch, it works OK

A loft object with an edit patch modifer turns into a tringulated piece of ****e, but when you collapse it to a editable patch, it works OK

Why is it whenever objects are generated as patches, the edit patch modifier never works properly?

 

This could have been really useful.

 

Especially for making roads and junctions. Now it's just half-assed unfinished, crap.

 

Sorry to be rude, but it's always the way with Max. It's never joined up nicely.

1 Comment
JD3D_CGI
Advocate

JD3D_CGI_0-1623105752546.png

left bad and useless - right good but useless

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