Hi all,
So when I file link an FBX file, a folder is created, and the textures are extracted into this texture.
I've been playing with the file link .RVT option, as I understand, it's creating an FBX as part of the import process.
I thought it was interesting as it gives the option to choose a 3D view. If the architect doesn't have to export an FBX, then that's better right? anyway, i couldn't find any textures from the revit file. all apart from one, which displayed in the viewport, but seemingly had no location, and instead of a regular bitmap, this png decided it was an HDRI.
I'm using Vray, if it matters.
Thanks everyone!
Solved! Go to Solution.
Hello @Anonymous
Thanks for posting your question on the forums! I would start by suggesting to navigate to your slate material editor, and using the "pick material from object" tool. You can then navigate on the far right of the slate editor to see the textures path. I would start there to track down the material that shows up in your viewport.
In regards to your missing textures... are you getting any errors on .rvt file import? A common one is "JPEG - invalid image header" error. Oh and are you using a networked drive or is this in regards to local file paths?
What versions of the software are you using? Is your Revit Software on the same version as your 3DS Max version? I would make sure you are on the latest update of whichever version you are on.
I'm looking forward to chatting with you more about this issue, talk to you soon!
Hagen Deloss
Community Manager | Media & Entertainment
Installation & Licensing forums | Contact product support | Autodesk AREA
Hi @Anonymous
That script looks suuuuper useful, thanks for sharing it! Okay, that's good to know that the RVT file doesn't Automatically package the texture files. It does look like there is some further documentation for exporting FBX files from Revit into 3DS Max, it sounds like you have that process down to a science though 😄
If you are still curious on texture packaging with a RVT file, I can test with a colleague on different options for that process.
Thanks for the update!
Hagen Deloss
Community Manager | Media & Entertainment
Installation & Licensing forums | Contact product support | Autodesk AREA
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