Hi!
When I first installed Max19 I came across this issue, black outlines of viewports "bleed" into other viewports. It disappeared for a couple of months but came back yesterday at full force. This is the first time I've had this in any 3ds max version and it only appears in Max19, not any version of Max that I have installed.
Is this a setting or just an issue on my part?
that maybe down to the one light setup when you install 3ds max once you add lights as you know the default lighting will go out. maybe if you switch to a 2 lighting setup before you add the lights,
but if it's only happened in this version and none of the other versions then maybe try adding the lastest service pack and hotfix see if that fixes the problem
also try setting up your VGA card drivers in 3ds max https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2018/ENU/3DSMa...
Can't find what you're looking for? Ask the community or share your knowledge.