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Unwrap UVW precice size / position
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I'm trying to learn how to use 3Ds Max, so I thought about making Minecraft Steve in 3D because it's a simple model.
I have a problem with Unwrap UVW. How do I move and size each face with precise values? Isn't there a snap like on AutoCAD / Inventor?
I saw that there are coordinates for the position but nothing for the size.
Help? Tutorial?
Thank you very much