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since i started using Max 2022 the behavior of the move transform gizmo has become semi erratic and problematic to work with.
When I move a simple geometry object like Box - for instance, in front or right views I have move selected and "view" as reference coordinate system and use pivot point center. Select the box. Transform gizmo appears. Y axis is point up and X is pointing right. So far so good. When I wove the cursor over the Y axis the gizmo instantly flips to showing Z as being up and Y pointing to the left. Fine movements of the cursor cause a rapid flip flopping back and forth between the expected Y up and X right gizmo to the unwanted Z up and Y left gizmo. If I lock the selection and have Y selected int he transform axis toolbar, then it works OK.
Any ideas what's causing this an dhow I might fix it? I have never had this problem before with any of the past versions of Max (I have used them all). It's a having a real tedious and semi frustrating impact on my basic work flow. TIA for any help.
Solved! Go to Solution.