There has to be a better way to do this REVIT to 3D Max
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So here we are in 2025, and it is still a major struggle to import a Revit models into 3ds Max.
If you follow protocol and choose the link to REVIT from 3D Max, there is a big struggle to load any major model, then all materials import as Autodesk Materials, which are not compatible with anything but Art render. As a professional Arch Viz person, I can assure you nobody uses Art Render for high-end ArchViz. If you use the Scene converter to convert materials to Physical, you lose all or most of the textures. If from there you change to V-Ray or Corona (Industry standard) then you lose other chuck of textures. So the Utopia of easy file exchange does not really exist between two ancient software that have been in a common workflow for years.
Does anyone have a proven workaround for this? When will Autodesk finally provide a decent connection between these two software products?
