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06-16-2020
11:53 AM
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Hello all,
Because this is my maiden voyage, that's why I greet you all at the beginning.
I start my adventure with 3Ds Max for aviation and train modeling.
For a smooth and practical learning, I imported a car model.
Walking and learning the basics of the modeling room, I stood still.
I don't understand why in 3D Object Converter, (square model)
when you turn on vertex color shaded, the model becomes smooth,
and in 3Ds max in viewport and especially after export it is slightly angular.
Please tell me where to look, what directives should I use in 3Ds Max?
to smooth the car model.
Greetings to all modelers and designers.
Sebastian
Solved! Go to Solution.