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Smooth like Modo?
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04-02-2016
03:51 PM
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Hello,
I'm not sure if anyone is familar with MODO, but I know somehow that when you import a mesh into that program, the curved surfaces of your mesh are automatically smoothed (though I'm not sure how). I was wondering if 3DS Max is able to do the same, or is the only way to smooth by using autosmooth or appling subdivision to your mesh after you import?