Skyboxes + Distortion
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I've been through just about every tutorial I can find, downloaded every pre-made image there is, but I cannot seem to make an environment map--spherical or otherwise--that doesn't have distortion at the poles.
The most common tutorial I've found is using the Polar Coordinates distortion filter in Photoshop, but there is inevitably stretching and fading at the upper and lower poles when the resulting map is brought into MAX; if I'm trying to do stars, it's especially bad because the stars often become all-but invisible.
And, as I say, pre-built maps don't get the job done, either.
Has anybody ever solved this? Or are we in just-get-over-it territory, here?
(And, for the record, in case it was solved in later versions, I'm on MAX 2013. I could afford to purchase this software once, and never since, so...)