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Hello,
There are 2 problems that I have recently had with Sketchup importing into 3ds max 2021 (2021.3.16) and 3ds max 2024.
1.) When I receive a Sketchup file from a client in the very recent past and the Sketchup is 2023 or 2022 all I have to do is save that down to a Sketchup 2019 file and it would come in perfectly into 3ds max 2021. That no longer happens at all. I get the famous x32 reader error. I now have to save the Sketchup file down to 2014 or lower like V7 in order to bring it in. Anything above 2014 does not come in.
--None of this matters in 3ds max 2024 which I tried but have not upgraded fully yet to 2024.
--Why is this happening all of a sudden in 3ds max 2021?
2.) This is the big one. No matter which version i use for importing mentioned above, BOTH types of imports into 3ds max produce a very strange issue. Bot imports take every single material that has a diffuse map and copies that diffuse map into the Opacity channel BY DEFAULT. This has never happened in the past. Now i have to either A.) manually take out the diffuse map from the opacity channel or B.) switch to Views--Show materials in viewport as--and uncheck "enable transparency" which makes all glass in the scene solid defeating the purpose.
--This happens right away when importing SKU files now, before i even convert to V-Ray and stays that way even after conversion.
attached are screen shots along with the SKU file.
-thanks so much for any help!
Solved! Go to Solution.