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01-06-2018
04:07 PM
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Hi, I am at a situation where I need an object to rotate more than 360 degrees.
For example: I set one keyframe at 0 degrees, I then rotate it to 700 degrees, so it spins 700 degrees in that timeframe between the two keyframes.
Instead of totating 700 degrees, it rotates only 300 degrees.
This seems like an extremely basic feature, but I haven't found any solutions at all on the internet. I understand I can use a loop to have it rotate more than 360 degrees, but I don't want to do that. I want to rotate something 3 times with two keyframes. This is extremely basic animation, and feel like there is no way 3ds max does not allow this.
Thanks
Solved! Go to Solution.