Render issue

Render issue

Anonymous
Not applicable
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Message 1 of 8

Render issue

Anonymous
Not applicable

My rendering is producing a squashed effect that is not being caused by the camera, ive deleted and created new cameras to test that theory have no idea why this would happen its a 1st for me any help is appreciated. 

 

Max 2016

Mental ray

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1,378 Views
7 Replies
Replies (7)
Message 2 of 8

Anonymous
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in a COMPLETELY new scene:

 

01) drag out a sphere

02) create camera, adjust view

03) Mentalray, 1920x1080

 

Render...is the sphere squashed ?

 

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Message 3 of 8

Anonymous
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No the sphere isnt squashed.
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Message 4 of 8

Anonymous
Not applicable

merge you car and driver into this scene...render, is it squashed ?

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Message 5 of 8

Alfred.DeFlaminis
Alumni
Alumni

Hello @Anonymous,

 

I wanted to check in here and see if this problem was resolved or if you are still having trouble here.  Is there anything I can to do help?


Best Regards,

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Message 6 of 8

Alfred.DeFlaminis
Alumni
Alumni

Hello @Anonymous,

 

I just wanted to follow up here, any progress on this issue?

Best Regards,

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Message 7 of 8

Anonymous
Not applicable
No there's no progress tried the suggestions still giving me a squashed
effect.
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Message 8 of 8

Alfred.DeFlaminis
Alumni
Alumni

Hello @Anonymous,

 

I'd have to take a look at the file to really help here.   Would it be possible to share it with me?  I can create a private folder if you'd like.  

 

His hand is moving in the 2nd render, the FOV has changed, and there are missing parts of the house in the background.  Odd.  Are you using XRef's?  Did you scale the rig?  Does this also happen if you use a standard Max camera?  Thanks for the information.  

 

Best Regards,

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