Render an object's outline
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I have some objects which need to be rendered with an outline...like the edges made by the Ink'n'Paint material, but without using Ink'n'Paint.
The problem with Ink'n'Paint is two-fold:
1 - Arnold doesn't like it (if I had my way, I'd still be using MentalRay; Arnold is way more complicated than my needs require).
2 - The 'Paint' part of Ink'n'Paint is very limited and limiting; the hoops you have to jump through to make a non-opaque material alone makes it useless.
...and, heck, for Honorable Mention:
3 - Doing an internet search for anything with "3DS MAX" and "outline" turns up two things: project outlines and people asking the same question I am and being told to use Ink'n'Paint.
I'm trying to do something like this:
...or something vaguely "Tron"-esque.
Is there a way to do this, and a way to do it that's simple? Preferably something without a ton of unnecessary and unwanted bells and whistles, something to just plug into a Map slot with controls for color and line width and that's it? Ink'n'Paint adding only the ink, not the paint?