Problem bake high to low
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Hello everyone
I'm using 3dsmax and Substance Painter.
I'm working on an asset and i'm having trouble baking the high poly on the low poly.
I'm getting bad result nearly everytime i try to bake my high on my low.
I'm not much experienced with Baking so i'm kinda lost .
I tried several stuff but it doesn't seem to work..
Name tags are the same except for the _high or _low
I tried baking low poly with one smoothing group or none at all.
High poly have smoothing groups.
I tried ResetXforms just in case.
I check Triangulate for low poly when exporting as an FBX.
Tried connecting every vertex in case "Triangulate" was not working properly.
I tried with a cage i imported.
Nothing seem to work.
Could anyone check my scene to see if i'v been missing something ?
Or if you have any idea it'll be helpfull.
Thanks in advance !