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Pflow Collision Shape Objects being deleted
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02-27-2019
04:26 AM
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Hi all,
I'm running 3DS Max 2017 at work, we make rock crushing machines.
I have a pflow setup with rocks entering a machine and the relevant surfaces have a pflow collision shape modifier on them and are assigned to the mpcollision in the pflow. All works well until I close and come back to the file and all the objects with the pflow collision shape modifier have disappeared
Anybody experienced this before?
Thanks