PF Source particle's interactivity seems slow compared to older Max version

PF Source particle's interactivity seems slow compared to older Max version

RobH2
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PF Source particle's interactivity seems slow compared to older Max version

RobH2
Advisor
Advisor

I rarely use particles but I'm following a tutorial from Max 2012. I'm watching the author interactively drag settings for the wind he has set up on a plane to vary the shape of some drips. It's real time and fluid when he drags and you can watch the changes occur on the model smoothly. 

 

When I do the same thing, following the tutorial exactly in Max 2022 (as well as Max 2020 and 2021), it's painful. And I have a pretty powerful machine, I'm sure much more powerful than anything available in 2012. When I make a change, all viewports flash black and it takes about 5 seconds for the adjustment update to occur. Actually, I can't drag the values as that creates chaos. I have to input values or things just grind to a halt. 

 

Is this normal these days for PF Source work or am I having some issues? I've run benchmarks on my machine and it's performing perfectly in all the parameters tested. 

 

Thoughts?


Rob Holmes

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3ds Max (2023-2026), V-Ray 7, Ryzen 9 9950X3D Processor, DDR5 128MB, Gigabyte Aorus X870E Master motherboard, Sabrent Rocket NVMe Gen5 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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972 Views
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Message 2 of 2

RobH2
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Advisor
Accepted solution

Ah ha, I figured it out. I've spent 3 hours on this and it's funny how once you post, you frequently figure it out. 

 

I have a water/glass material in my PF Event. That's being calculated. I turned it off and now I have interactivity. That material was being calculated even as I just have 'ticks' set as the display. 

 

I hope this helps someone else out who, like me, doesn't use Particles often or is just learning them. Just don't put a complex material on the particles until you have it ready to go if you want smooth interactivity while setting up.  

 

I hope this helps someone, it did me...lol... 


Rob Holmes

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3ds Max (2023-2026), V-Ray 7, Ryzen 9 9950X3D Processor, DDR5 128MB, Gigabyte Aorus X870E Master motherboard, Sabrent Rocket NVMe Gen5 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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