objects imported form blender are transperant

RadioRahim
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objects imported form blender are transperant

RadioRahim
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Collaborator

As seen in teh photo below all the objects of a scene exported form Blender (in .fbx format) are showing up in 3dsMax as transparent.
Capture.JPGCould this may have something to do with the fact that there LOD (Level of Detail)?

I tried exporting the Blender scene as .obj file instead but the scene gets completely destroyed when importing to 3dsMax (the exported obj file form Blender is actually ok as it looks fine when previewed in Noesis)

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RadioRahim
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ok it seems that the issue is in the material that is imported. There appears to be an opacity value of '20' that is allotted for each material that is imported:

Capture.JPG

Is this something that is set in the export o f Blender or is there someway that I can remove this setting upon import of the .fbx file into 3dsMax? 

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