Object break on impact??
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04-10-2013
12:31 AM
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Hi All,
I'm new here so not entirely sure of any posting "protocols", but I've been using the RayFire demo using the Voronoi fragmentation blah blah blah all standard.
How do I set it up so if the object is falling it smashs on impact with a ground plane? If I set it to dynamic in MassFx or just from RayFire it explodes or if it doesnt, it starts to fall apart as it falls through the atmosphere?
I hope that makes sense lol any questions please let me know.
I'm new here so not entirely sure of any posting "protocols", but I've been using the RayFire demo using the Voronoi fragmentation blah blah blah all standard.
How do I set it up so if the object is falling it smashs on impact with a ground plane? If I set it to dynamic in MassFx or just from RayFire it explodes or if it doesnt, it starts to fall apart as it falls through the atmosphere?
I hope that makes sense lol any questions please let me know.
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