So the UDIM export from Substance Painter gives odd result when loaded via MultiTile loader.
For some reason tile number 10 is not loaded. Also the order of the tiles is all messed up, makes no sense, plus the amount of the tiles is wrong.
[img]https://i.imgur.com/HY7lXli.png[/img]
So am I right to assume that MultiTile is still unable to deal with more than 10 tiles?
I am running Max 2021