meterial editor error

meterial editor error

Anonymous
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Message 1 of 8

meterial editor error

Anonymous
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Hi I am using 3ds max 2020 student version.
There are some problems. I tried many times, but it didn't work. So I post.

How Can I save a fixed physical material like a image in the material editor by changing it to a standard?
And I applied the texture, but it is not visible at all in the viewport.

How can I fix it?

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Message 2 of 8

JM_K
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None of the Materials you are showing in the screen capture have been applied in the Scene.

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2020/ENU/3DSMa...

This is a good resource - https://www.youtube.com/user/3dsMaxHowTos/playlists?view=50&sort=dd&shelf_id=23

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Message 3 of 8

Anonymous
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thank you for reply.
I did the wrong capture.
I know how to apply the texture, but the problem is
that the texture is not visible when applied.(show in viewport button clicked)
As in the photo, the size is set and if change the size to 1,
it is not visible at all. What should I do?

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Message 4 of 8

JM_K
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I'm guessing it's a scaling issue. What units is the file set to?

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Message 5 of 8

Anonymous
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Sorry, I don't know what settings you referring to in detail, so I uploaded a file preference settings and material editor options.

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Message 6 of 8

JM_K
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Message 7 of 8

Anonymous
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Here it is my units setup

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Message 8 of 8

JM_K
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It's really hard to say without seeing the file. Some questions,

Does this render correctly?
Are you having this issue with other Scenes?

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