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Max viewport and objects start stuttering/snapping on large scale scenes! On perspective but not Ortho.
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05-13-2021
08:36 AM
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Hi,
I've known of the long problem of how max starts stuttering when working with large scale scenes, anything above 300 meters from point zero the accuracy of any trasnforamtion done on any object start stuttering and snapping.
People had long discussions about this and some told me it has to do with lack of double precision in max.
However when I switched my vieport from perspective mode to orthographic, everything was running smooth again, I could rotate and move smoothly even kilometers away form point Zero.
What is going on in perspective mode and what is causing this issue?
