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Our studio is in the midst of moving from Max 2018 to Max 2022. I've been working in 2018 for years with the same setup, using two, 4k monitors, with the Windows text scaling set. (150-175% depending on situations)
Max 2018 has been fine with this, but Max 2022 has an issue where the main menus are drawn offset to the right of where they should be. The actual interactions still take place where the menu SHOULD be. So If I click "Tools" I then see the tools menu to the far right of the screen, but things in the menu highlight as I move my mouse straight down, over the viewport. So, it's usable for the left most menus, but Rendering, and Customize and such are drawn off screen entirely.
The amount of offset seems to depend on the scale set in Windows. With Windows set to 150%, the menus will be closer to their original positions, and at 175% they will show up further to the right. The offset is the same regardless of whether the window is maximized or not. The offset is always in the same relative position, so if I de-maximize the window, and then move it toward the bottom of the screen, the offset menu shows up lower on screen, but still in line, and to the right by the same distance, as it was when maximized.
It's worth noticing that this only seems to happen when max is on one of my monitors, and not the other. I have always used it on the right hand monitor, which Windows has designated 1. That is where it happens. If I drag Max to the left monitor (marked 2), the menus draw correctly.
Others at my company don't seem to be experiencing this.
Anyone else run into this? Any suggestions on ways to fix it?
2018:
2022:
Solved! Go to Solution.