Here, try rendering this scene file.
It will use all your processors at or near 100%, but consumes almost no additional RAM.
If Max needs more RAM, Max will use more.
If your processors are running at 100%, putting more RAM in the system will not speed up the rendering. Putting in more physical RAM (and going to 64 bit which allows more than 2gb for applications) permits you to render more complex scenes which would crash on a 32 bit system.
My avatar when rendered at 800x600 did fine on Windows XP. But when I went to render for print at 3200x2400 I had to use XP 64 for the additional RAM requirements.
14455_1RULbbTnKyyBu1bWlEzr.zip