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Max 2016 sp2 Xref's unchecked visible does not render as previous versions did
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In the Xref dialog box if the visible checkbox is disabled you cannot render the geometry. Previously you were able to render xref's with this unchecked. Is this the new way of handling xref's?
It is very probablamtic when working with large scenes. Can we get a new checkbox to keep hidden until render or bring back the old way of handling xref's?