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Mapping uv

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Anonymous
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Mapping uv

hello

i need to map my mesh in order to apply the textures in the correct place on the map . To apply the textures to that map in max use the unwrap uv on your mesh to see and save the map as a tga so i can apply my textures in PS . Can someone pls assist me in going through this .

Rgds

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Anonymous
in reply to: Anonymous

solved

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