import Unity game engine apk to Autodesk 3dsMax

import Unity game engine apk to Autodesk 3dsMax

Anonymous
Not applicable
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Message 1 of 6

import Unity game engine apk to Autodesk 3dsMax

Anonymous
Not applicable

I have downloaded the licensed version of Autodesk 3ds Max 2018. But I am not finding the new Game import category under Main UI under the customize User Interface where I can import the unity game Engine apk and get the prefabs and modify it here. Can you please tell me how to include or get that so that I can import any Unity Game Engine apk?

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Message 2 of 6

Anonymous
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Max won't accept APK. You need to export from Unity in FBX format first

https://docs.unity3d.com/560/Documentation/Manual/HOWTO-exportFBX.html

This mean the import won't be seamless as importing native format and some settings can be lost.

Message 3 of 6

Anonymous
Not applicable
Hi Karl,

Thanks for the reply. If max doesn't support that can u please tell me
which Autodesk 3ds version support apk. I need to import the apk and can u
please help me telling without the help of unity is it possible to change
an apk file to .fbx format?

Hope to get reply from u soon.

Thanks,
Sibendu
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Message 4 of 6

Anonymous
Not applicable

No Max or autodesk product will import Unity native files.

If the original project of Unity has been created with OBJ or FBX the project when uncompressed will contain the 3d files, that can be imported to Max. But this would be a "unitypackage" and you was talking about APK

When talking about APK there is nothing you can do, you won't be able to access to the 3d files inside in normal ways (at least not conventional ones).

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Message 5 of 6

OdellKoelpin
Observer
Observer

Autodesk 3ds Max 2018, even in its licensed version, does not natively support direct importing of Unity game engine APK files, nor does it include a "Game import" category in the Customize User Interface by default. APK files are compiled Android packages, not standard 3D model or prefab files, and 3ds Max does not have built-in support for decompiling or importing Unity asset structures directly from APKs

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Message 6 of 6

crammerhenry316
Observer
Observer

Maybe that feature isn’t available by default in 3ds Max 2018. You might need a separate plugin or a newer version to import Unity APK files and work with prefabs.

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