@Anonymous
Thanks for posting the link. Actually, the 12 macroscripts do work for me but there are some caveats that the author describes in his notes:
-- Known issues:
-- 1. The macros use the currently selected coordinate system in the max toolbar pulldown. If mode is set to View, nothing will happen and the objects will not move. Use something other than View (not a big deal to me, as I never use View anyway).
-- 2. Moving subobjects in spline objects (ie, spline points or segments, etc) is not supported...
So, if the Reference Coordinate system is not set to "View", the macros should work (they do for me) . "World" or "Local" work fine. "Screen" will technically trigger movement but since the coordinate axis may be different depending on orientation of the viewport for Screen, the assigned hotkey may trigger movement not in the same direction as it does for "Local" or "World"; this makes "Screen" not a practically useful mode either in my opinion for these macros.
Personally, I prefer the Transform spinners which also allow entry of exact offset amounts which I use often enough. But it is always interesting to check out other possible workflows and approaches to scripting.