How to equally split a 3D Helix multiple times to get segments?

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10-10-2019
01:18 AM
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Hi! I made a 3D Helix/Spiral with a lot of turns and big height in 3Ds Max, and I want to split it from top to bottom (vertically) equally, to get multiple equal parts (segments). How can I achieve this, preferably without having to do a lot of manual work? (It's a big Helix). I need to get equal and small segments out of it. I am a total beginner in 3Ds Max, I've also searched a lot on the Internet for this, but maybe I can't find an answer because I don't know the right words to use.
Thanks in advance!